//
//  CommodityTableViewController.m
//  CommodityManager
//
//  Created by lanou3g on 15/5/28.
//  Copyright (c) 2015年 libertyair. All rights reserved.
//

#import "CommodityTableViewController.h"
#import "CommodityTableViewCell.h"
#import "CommodityInfoViewController.h"
#import "SearchCommodityViewController.h"
#import "CommodityDetailViewController.h"
@interface CommodityTableViewController ()

@end

@implementation CommodityTableViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    
    // Uncomment the following line to preserve selection between presentations.
    // self.clearsSelectionOnViewWillAppear = NO;
    
    // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
    // self.navigationItem.rightBarButtonItem = self.editButtonItem;
   
    self.navigationItem.title=@"商品管理";
    
    UIBarButtonItem*leftBI=[[UIBarButtonItem alloc] initWithTitle:@"首页" style:  UIBarButtonItemStylePlain target:self action:@selector(returnLastView)];
    self.navigationItem.leftBarButtonItem=leftBI;
    UIBarButtonItem*rightBI1=[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector( addCommodity)];
    UIBarButtonItem*rightBI2=[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemSearch target:self action:@selector(searchCommodity)];
    self.navigationItem.rightBarButtonItems=@[rightBI1,rightBI2];
    
    

    
}
//添加按钮
-(void)addCommodity
{
    
    CommodityInfoViewController*commodityInfoVC=[[CommodityInfoViewController alloc] initWithNibName:nil bundle:[NSBundle mainBundle]];
    [self.navigationController pushViewController:commodityInfoVC animated:YES];
    
}
//搜索按钮
-(void)searchCommodity
{
    SearchCommodityViewController*searchVC=[[SearchCommodityViewController alloc] initWithNibName:nil bundle:[NSBundle mainBundle]];

    [self.navigationController pushViewController:searchVC animated:YES];
    
}








-(void)returnLastView
{
    [self.navigationController popToRootViewControllerAnimated:YES];
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

#pragma mark - Table view data source

- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
#warning Potentially incomplete method implementation.
    // Return the number of sections.
    return 1;
}

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
#warning Incomplete method implementation.
    // Return the number of rows in the section.
    return 10;
}


- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    CommodityTableViewCell*commodityCell=[tableView dequeueReusableCellWithIdentifier:@"commodityCell"];
    if (!commodityCell) {
        commodityCell=[[CommodityTableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"commodityCell"];
    }
    
    //给cell添加点击手势
    commodityCell.userInteractionEnabled=YES;
    UITapGestureRecognizer*tapGR=[[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(pushNextView)];
    [commodityCell addGestureRecognizer:tapGR];

    return commodityCell;
}


-(void)pushNextView
{
    CommodityDetailViewController*commdityDetailVC=[[CommodityDetailViewController alloc] initWithNibName:nil bundle:[NSBundle mainBundle]];
    [self.navigationController pushViewController:commdityDetailVC animated:YES];
}






/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the specified item to be editable.
    return YES;
}
*/

/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
    if (editingStyle == UITableViewCellEditingStyleDelete) {
        // Delete the row from the data source
        [tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];
    } else if (editingStyle == UITableViewCellEditingStyleInsert) {
        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
    }   
}
*/

/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
}
*/

/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the item to be re-orderable.
    return YES;
}
*/

/*
#pragma mark - Table view delegate

// In a xib-based application, navigation from a table can be handled in -tableView:didSelectRowAtIndexPath:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
    // Navigation logic may go here, for example:
    // Create the next view controller.
    <#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:<#@"Nib name"#> bundle:nil];
    
    // Pass the selected object to the new view controller.
    
    // Push the view controller.
    [self.navigationController pushViewController:detailViewController animated:YES];
}
*/

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/




@end
